textured turnaround of my latest character, 1024 maps, 3ds max viewport, with xoliul shader.
This is sick!! Nice Work!
Wow thats is so cool!
Very well done! By the way is the xoliul shader only available for 3ds max?
thanks; and I'm not quite sure. I couldn't dig up a maya link but you could try searching around on polycount.com
I watched your live feed when you were painting this. Good stuff
so insane texture work and that sculpt is solid man can you explain how you create your textures? i know its handpainted maybe you can breakdown your progress
I saw this on polycount! It's amazing. I love your texture work and how stylized he is.
this is so sick man, love it!
cool texture work
wow! this looks awesome. good job.
Lookin' awesome man!
excelent work men, thats model have bump map? or is only diffuse?
Really nice sculpt! Saw you on polycount too!